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SUMMARY:IAM@CIRMMT #23: Behaviour Interactive
DTSTART;TZID=America/Toronto;VALUE=DATE-TIME:20240222T180000
DTEND;TZID=America/Toronto;VALUE=DATE-TIME:20240222T220000
DTSTAMP;VALUE=DATE-TIME:20260421T134016Z
UID:c27cf8da755d4c52816c785efad478a4@project_zeoclients
CONTACT:info[AT]interactiveaudiomontreal[DOT]com\, info@interactiveaudiomo
 ntreal.com\, https://www.interactiveaudiomontreal.com/events/iam-cirmmt-23
 -behaviour-interactive
CREATED;VALUE=DATE-TIME:20240209T195713Z
DESCRIPTION:​The challenges of live development for audio on Dead by Day
 light\, whose audio team deals with constant new content and big name lice
 nces. Coming up on the 8th anniversary of the game's release\, the audio t
 eam reflects on the challenges they faced and are still facing as they mov
 ed from an indie project to the Hall of Fame of horror.
LAST-MODIFIED;VALUE=DATE-TIME:20240209T201208Z
LOCATION:A-832\, 8th floor\, Elizabeth Wirth Music Building\, 527 Sherbroo
 ke O.
URL:https://www.cirmmt.org/en/events/workshops/research/iam-cirmmt-23
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DTSTART;VALUE=DATE-TIME:20231105T010000
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TZOFFSETFROM:-0400
TZOFFSETTO:-0500
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