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Workshop on DSP applications in recording studio: Instruments, devices and systems

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A Research Axis 1 (Instruments, devices and systems) workshop. This workshop is free and open to all. Registration is required.

What
  • Research Workshop
When Nov 10, 2017
from 08:45 AM to 03:00 PM
Where A832, Elizabeth Wirth Music Building, 527 Sherbrooke St. West
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Registration

Space is limited; register now to ensure your seat! Registration - Workshop on DSP applications in recording studio

Description

DSP technology assists musicians and recording engineers in a multitude of creative and technical tasks. This workshop aims to explore wide-ranging facets of DSP applications found in music performance and recording environments, from musical instruments, control interfaces, training of hearing acuity, to game development, as well as audio signal and perceptual processing tools, such as plugins. Graduate students and invited industrial participants will present their research for interdisciplinary discussion. 

Coffee and lunch will be provided.

Schedule

The complete schedule with affiliations and abstracts can be viewed in this Google Document.
  • 08:45-09:00 - Morning coffee and welcome
  • 09:00-09:25 - Matthew Boerum: Blind VST: A perceptual testing tool for professional mixing evaluation
  • 09:25-09:50 - Zhengdong Lei, Nicole Li-Jessen, Luc Mongeau: A portable glottal notch accelerometer with its applications in voice study
  • 09:50-10:15 - Diego Quiroz: Three-dimensional audio panning with gestural controllers
  • 10:15-10:40 - Denis Martin: Dynamic range controller ear training: Description of a methodology software application and required stimuli
  • 10:40-10:55 - Coffee break
  • 10:55-11:20 - Esteban Maestre: Efficient synthesis of musical instrument sound by combining digital waveguides and modal synthesis
  • 11:20-11:45 - P. Marcondes, F. O. Moreira, C. B. Medeiros, M. Queiroz, A. Deusany: Augmented bass using embedded and wearable sensors on sound effect control
  • 11:45-12:10 - Jeronimo Barbosa: Low thresholds, high ceilings: Designing effective creativity-support tools for music
  • 12:10-12:40 - Lunch
  • 12:40-13:15 - Ken Bogdanowicz: DSP and musical inspiration
  • 13:15-14:15 - Jean-Francois Guay, Mohamed Rabia: An overview of game engine and sound engine in video game
  • 14:30-15:00 - Will Howie: Demonstration of 3D recordings in Studio 22
 

 

 

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