Workshop: Markerless motion capture technology reveals innovative educational possibilities

Registration

Seating is limited.  Please confirm your attendance here:
 
 

Description

The lecture touches on the technology (how does it work), applications, integration/interfaces with 3rd party solutions, use cases in the academics, accuracy and validation, points of difference to marker-based solutions and the benefits.

The audience will also experience an interactive, live web-based demo of the technology, showing the integration to Autodesk MotionBuilder (Animation) and The MotionMonitor (Biomechanics) over the internet.

The presentation takes about 30-40min followed by a Q&A session.

what the audience will take away from the talk:

A solid understanding of how the technology looks like and how it works, where it can be used, how it can be applied and shared in the Education and how it is of value to students and faculty alike.

ABOUT THE PRESENTER:

Alex Czarowicz is the VP Sales of Organic Motion, Inc.  He draws on more than 10 years of experience in the Motion Capture industry and has been with Organic Motion for more than 4 years. He is involved in Business Development and Sales of Organic Motion’s Computer Vision solutions worldwide.

Alex is responsible for building and managing the international distributor network and for sales of turn-key Markerless Motion Capture (MoCap) software and hardware solutions to the Education, Life Science, and Entertainment and Training/Simulation industries.

Prior to Organic Motion, he was the co-founder and VP Motion Systems of zFlo Motion, Inc. where he led the market introduction of marker-based video and optical Motion Capture systems to North America. 

 

About ORGANIC MOTION:

Organic Motion is a software company specialized in computer vision systems for human tracking and leading innovator of real-time, markerless 3D motion capture and scanning systems.

Organic Motion’s markerless motion tracking systems harness the Company’s core computer vision technology, enabling computers to cognitively “see” people’s complex movements and generate accurate 3D tracking data in real‐time, all without body suits or tracking devices.

Organic Motion’s systems can be calibrated in minutes, provide immediate scanning of subject(s) and stream data in real‐time into the leading interfaces for animation, biomechanical analysis, training and simulation.

Animation – OM’s motion capture technology is specifically designed for flexible, convenient, and accurate content creation and animation of multiple actors. It reduces the time and cost required to create 3D animations, and provides speed and flexibility for a range of previz* projects.

Education (Life Sciences, Animation) – The ability to track multiple students simultaneously, combined with portability for use in different rooms around campus, makes markerless motion tracking ideal for hands‐on teaching and learning. Many schools have already integrated OM’s systems into their Life Sciences, Gaming, Animation, Virtual Reality, and Computer Science classes.

Public Interactive Exhibits – The instant tracking of attendees in their regular clothes makes innovative exhibits possible for the science center and public exhibition market. Interactive agencies and their clients requested no backdrop and more flexible sizing to best enable OM to serve hundreds of visitors daily.

Training and Simulation – OM’s technology revolutionizes training for the defense and related industries, enabling a multitude of training scenarios in a more realistic manner, including live, virtual and constructive training.