
Registration
Space is limited; register now to ensure your seat on Eventbrite!
Description
Interactive Audio Montreal (IAM) and the Centre for Interdisciplinary Research in Music Media and Technology (CIRMMT) have joined forces to organize a series of cutting-edge events on the new frontiers of interactive audio: techniques, trends, challenges. Stay tuned!
Programme
5:45: DOORS OPEN
6:00–6:10: IAM meeting#2: Welcome statement and CIRMMT presentation
Topic: The new frontiers of interactive audio: Interactive Audio Workflows
6:10-6:30: Beatrix Moersch [1] & [2]: Creative Design through Integration.
Talk description: A presentation of various Game Audio Workflows
and why audio middleware and game engine implementation stages of
game sound are now integral steps in Beatrix's sound design process.
6:30-7:00: Q&A & Demo With Beatrix Moersch
7:05-7:30: Tobias Paice [1] & [2]: Non linear workflow techniques for interactive sound design.
Talk description: A presentation of ideas and techniques for designing sound in a
non linear way outside of the game engine.
7:30-8:00: Q&A & Demo with Tobias Paice
8:00–... : Networking, coffee and soft drinks, and beer a few steps away…